Character Portrait
Helix Lawful Neutral 52
CHARACTER NAME PLAYER ALIGNMENT DEITY POINTS
Monk16 120000 Human M 5' 9" 197 lbs Darkvision (60'), Normal
CLASS EXPERIENCE RACE SIZE HEIGHT WEIGHT VISION
16 136000 25 Male ,
LEVEL NEXT LEVEL AGE GENDER EYES HAIR
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
18 +4

DEX
Dexterity
18 +4

CON
Constitution
14 +2

INT
Intelligence
14 +2

WIS
Wisdom
18 +4

CHA
Charisma
12 +1


WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
160




  
Walk 80'
AC
Armour Class
21 : 17 : 21 = 10 + 0 + 0 + 4 + 0 + 0 + 7
0 +0 26
TOTAL FLAT TOUCH BASE ARMOR
BONUS
SHIELD
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
INITIATIVE
Modifier
+4 = +4 + +0
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+12/+7/+2
SKILLS
 NameAbbRnkTot  NameAbbRnkTot  NameAbbRnkTot 
 BalanceDEX19.025  JumpSTR19.025  TumbleDEX19.025 
 ClimbSTR19.023  ListenWIS19.023 
 HideDEX19.023  Move SilentlyDEX19.023 
SPECIAL ABILITIES
Abundant Step (Sp), Diamond Body (Su), Diamond Soul, Evasion (Ex), Flurry of Blows, Improved Evasion (EX), Ki Strike (+3) (Su), Leap of the Clouds, Purity of Body, Quivering Palm (Su) 1/week, Slow Fall (50 ft.), Still Mind, Stunning Attack 17/day (DC 22), Wholeness of Body (Su) 32 hp/day
FEATS
Deflect Arrows, Dodge, Exotic Weapon Proficiency, Expertise, Improved Critical (Unarmed Strike), Improved Trip, Improved Unarmed Strike, Martial Weapon Proficiency, Mobility, Spring Attack, Weapon Focus (Unarmed Strike), Whirlwind Attack
MONEY

PROFICIENCIES
Club, Crossbow (Heavy), Crossbow (Light), Dagger, Glaive, Handaxe, Javelin, Kama, Katana (Exotic), Nunchaku, Quarterstaff, Shuriken, Siangham, Sling, Unarmed Strike
LANGUAGES
Common, Dwarven, Literacy, Orc
SPELLS
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Constitution
+12 = +10 + +2 + +0
+ +0
+
Reflex
Dexterity
+14 = +10 + +4 + +0
+ +0
+
Will
Wisdom
+14 = +10 + +4 + +0
+ +0
+
TOTAL BASE ATTACK BONUS STR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+16/+11/+6 = +12/+7/+2
+ +4 + +0
+ +0
+
RANGED
ATTACK BONUS
+16/+11/+6 = +12/+7/+2
+ +4 + +0
+ +0
+
TOTAL BASE ATTACK BONUS DEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
UNARMED TOTAL ATTACK BONUS DAMAGE CRITICAL
+17/+14/+11/+8
1d20+4
19-20/x2

WEAPON
+HIT
DAMAGE
CRITICAL
HAND
RANGE
TYPE
SIZE
*Flurry of Blows
+15/+15/+12/+9/+6
1d20+4
19-20/x2
Equipped
0'
B
T
*Unarmed Strike
+17/+14/+11/+8
1d20+4
19-20/x2
Equipped
0'
B
T

ARMOR
TYPE
AC
MAXDEX
CHECK
SPELL FAILURE







EQUIPMENT (1.0 lbs - 100.0/200.0/300.0)
1 x Belt, Monk's (Monk can Haste themself once a day. Non monks gain one stunning attack per day plus Ambidexterity and Two-Weapon Fighting fests when fighting unarmed.)1  1 x Outfit (Monk's) ()2  
1 x Flurry of Blows ()0  1 x Unarmed Strike ()0  
1 x Goggles of Night ()0  
AMMUNITION

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