INITIATIVE Modifier |
+6 |
= |
+2 |
+ |
+4 |
|
TOTAL |
|
DEX MODIFIER |
|
MISC MODIFIER |
BASE ATTACK Bonus |
+12/+7/+2
|
|
| SKILLS
|
| Name | Abb | Rnk | Tot | Name | Abb | Rnk | Tot | Name | Abb | Rnk | Tot |
| Jump | STR | 15.0 | 20 |
|
| SPECIAL ABILITIES |
| +2 to saves against spells/spell like effects/ contact and ingested poisons, cannot swim, Non-Breathing, Stoneskin |
| FEATS |
| Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Cleave, Combat Reflexes, Dodge, Great Cleave, Improved Critical (Greatsword), Improved Initiative, Improved Unarmed Strike, Martial Weapon Proficiency, Mobility, Power Attack, Quick Draw, Shield Proficiency, Simple Weapon Proficiency, Weapon Focus (Greatsword), Weapon Specialization (Greatsword) |
| PROFICIENCIES |
Armor Spikes, Axe, Axe (Throwing), Battleaxe, Blowgun, Club, Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dart, Falchion, Flail, Gauntlet, Gauntlet (Spiked), Glaive, Greataxe, Greatclub, Greatsword, Guisarme, Halberd, Halfspear, Hammer (Light), Handaxe, Javelin, Katana (Martial), Kusari-gama, Lance, Longbow, Longbow (Composite), Longspear, Longsword, MARTIAL, Mace, Mace (Heavy), Mind-blade, Morningstar, Pick, Quarterstaff, Ranseur, Rapier, SIMPLE, Sap, Scimitar, Scythe, Shieldbash, Shortbow, Shortbow (Composite), Shortspear, Sickle, Sling, Sword (Bastard/Martial), Sword (Short), Trident, Unarmed Strike, Wakizashi, Waraxe (Dwarven/Martial), Warhammer
|
| LANGUAGES |
Common, Dwarven, Literacy
|
|