Character Portrait
Zola Lawful Neutral 52
CHARACTER NAME PLAYER ALIGNMENT DEITY POINTS
Rogue16 120000 Half-Orc M 5' 10" 190 lbs Darkvision (60'), Normal
CLASS EXPERIENCE RACE SIZE HEIGHT WEIGHT VISION
16 136000 20 Female ,
LEVEL NEXT LEVEL AGE GENDER EYES HAIR
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
18 +4

DEX
Dexterity
20 +5

CON
Constitution
12 +1

INT
Intelligence
16 +3

WIS
Wisdom
10 +0

CHA
Charisma
12 +1


WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
112




  
Walk 30'
AC
Armour Class
20 : 20 : 15 = 10 + 5 + 0 + 5 + 0 + 0 + 0
10 +0 +6 0
TOTAL FLAT TOUCH BASE ARMOR
BONUS
SHIELD
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
INITIATIVE
Modifier
+9 = +5 + +4
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+12/+7/+2
SKILLS
 NameAbbRnkTot  NameAbbRnkTot  NameAbbRnkTot 
 AppraiseINT1.0 ListenWIS19.019  Sense MotiveWIS19.019 
 Disable DeviceINT19.022  Move SilentlyDEX19.024  TumbleDEX19.024 
 HideDEX19.034  Open LockDEX19.024  Use RopeDEX19.024 
 IntimidateCHA19.020  SearchINT19.022  Wilderness LoreWIS9.0
SPECIAL ABILITIES
Defensive Roll, Evasion (Ex), Orc Blood, Slippery Mind, Sneak Attack +8d6, Uncanny Dodge (+1 against traps), Uncanny Dodge (Dex bonus to AC), Uncanny Dodge (can't be flanked), Uncanny Dodge (+2 against traps)
FEATS
Armor Proficiency (Light), Dodge, Exotic Weapon Proficiency, Expertise, Improved Initiative, Martial Weapon Proficiency, Mobility, Skill Mastery (Search, Open Lock, Disable Device, Use Rope, Hide, Move Silently), Spring Attack, Weapon Focus (Sword (Short))
MONEY

PROFICIENCIES
Club, Crossbow (Hand), Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dart, Mace, Mace (Heavy), Morningstar, Quarterstaff, Rapier, Sap, Shortbow, Shortbow (Composite), Sword (Short)
LANGUAGES
Common, Dwarven, Elven, Giant, Literacy, Orc
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Constitution
+6 = +5 + +1 + +0
+ +0
+
Reflex
Dexterity
+15 = +10 + +5 + +0
+ +0
+
Will
Wisdom
+5 = +5 + +0 + +0
+ +0
+
TOTAL BASE ATTACK BONUS STR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+16/+11/+6 = +12/+7/+2
+ +4 + +0
+ +0
+
RANGED
ATTACK BONUS
+17/+12/+7 = +12/+7/+2
+ +5 + +0
+ +0
+
TOTAL BASE ATTACK BONUS DEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
UNARMED TOTAL ATTACK BONUS DAMAGE CRITICAL
+12/+7/+2
1d3+4
20/x2

WEAPON
+HIT
DAMAGE
CRITICAL
HAND
RANGE
TYPE
SIZE
*"Remora"
+20/+15/+10
1d6+7
19-20/x2
Primary
0'
P
S
(Sword +3 (Short/Wounding)), wounds inflicted bleed for 1 point of damage per round until heal (DC 15) or any cure spell
Dagger (Masterwork)
+17/+12/+7
1d4+4
19-20/x2
Carried
0'
P
T
Dagger (Masterwork/Thrown)
+18/+13/+8
1d4+4
19-20/x2
Carried
10'
P
T

ARMOR
TYPE
AC
MAXDEX
CHECK
SPELL FAILURE
*Leather +3 (Shadow)
Light
+5
+6
+0
10
adds +10 to wearer's Hide checks

EQUIPMENT (26.0 lbs - 100.0/200.0/300.0)
1 x "Remora" ((Sword +3 (Short/Wounding)), wounds inflicted bleed for 1 point of damage per round until heal (DC 15) or any cure spell)3  1 x Outfit (Explorer's) ()8  
1 x Leather +3 (Shadow) (adds +10 to wearer's Hide checks)15  1 x Thieves' Tools (Masterwork) (Applies +2 Skill Bonus to appropriate skill)2  
6 x Dagger (Masterwork) ()1  
AMMUNITION

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